1. The player will need to scan a QR code, which will bring them to a microsite, where they can register and put in their information.
2. After the registration, the player will receive a unque QR code where they can scan on the interactive installation to begin the game play.
3. The player will have to stand in the circle to start the game.
4. During the gameplay, the player will need to step repeatedly inside the randomly generated circles, which will let them collect the beads and will be reflected on the front screen.
5. After the game ends, the player will receive a short 15 seconds video of their game play which can be uploaded to social media platforms.
Video of the whole experience and gameplay.
Project: Nike Joyride Launch
Client: Compass Interactive
Job scope: Developed interactive game in Unreal Engine 4 with backend communications with TouchDesigner.
Developed TouchDesigner program for Web API communications, multimedia playback, camera recording, and backend communications with Unreal Engine 4.